Polygamerous Podcast
June 2007
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Serpentshrine and Tempest Keep Attunements Lifted

On the WoW Fourms here by Tigole, he states:

After a lot of thought and deliberation, we’ve decided to remove the attunement requirements to enter Serpentshrine Cavern and Tempest Keep: The Eye. While many of our attunements in the Burning Crusade have been good progression checks, a few of the attunements have turned out to cause unnecessary stress on guilds either doing the content or attempting to do the content. With Black Temple and Battle for Mount Hyjal thriving, we want to encourage (rather than prevent) new guilds and raid groups to attempt Serpentshrine and TK. We are going to leave the current attunement quests in the game so that players can still engage in the challenge and the lore of those quests should they choose to. At a later point, we are considering adding a final reward step to those quests as well (that way those who have already completed them would not miss out on a *new* reward).

We’re listening to feedback from you guys constantly and your opinions are important to us.

We want this game to be the best possible MMO experience for our players.

Enjoy Serpentshrine and Tempest Keep =)

(Please note: This change will go live later today — it’s not yet active)

What do you think about that? I like it in general, since I always felt the attunement factor got in he way sometimes, but I’m sure there will still be progression due to the fact that if you aren’t geared up.. If you can’t do Gruul and Magtheredon, you will probably wipe pretty quickly. On the other hand, it gives Guilds that just want to see the content and might take a significant amount of time to get all 25 people attuned the ability to do so. I like it.. 🙂

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